A Vantage room is a simulated focus group of market-local players, grounded in real player voices from comparable games.
We test our system on unreleased games every day. This is how our test works.


Every Vantage score is anchored in how real players received comparable games, market by market. These are the validated reads behind the product, each tested by hiding the answer and predicting it.
We hide each game, predict how its markets will rank it from comparable games' real reception, then compare with how real players ranked it. Rank correlation 0.60, where the ceiling on this data is 0.86: about seventy percent of what is measurable at all.
For a live title entering a new market, we score the new market from the title's own reception elsewhere plus how strict that market is. It catches 88% of markets that go on to receive the title poorly, at a 2.6% false alarm rate.
In our pre-release case, 84% of what the room raised about a major franchise release showed up in real player reactions after launch. Convene a market's focus group before release and the real positive and negative reaction clusters reach you before they happen.
There's a limit to how well anything can predict this, because real players don't fully agree with each other. We're the only ones who've measured where that limit sits, and we are 70% of the way.
The price lands or it does not. The trailer convinces or it does not. Every market reacts, and the reaction decides the launch. Brief the room, ask it anything: positioning, price, creative, monetization. It answers in the market's own words, with receipts, and the numbers stay anchored in real market records.